Sound
The other half of the film.
Voice, score and effects in the room where the picture already lives. Generate a read, dub a clip into another language, or lay a bed under a cut, and keep it all in the same library as the frames.

01
Voice that carries
Generate a read, or clone one you own, and use it across the campaign. The same voice in every cut.
02
Dubbing
Hand it a clip and a language. It comes back speaking, with the timing intact.
03
Score and effects
A bed under a montage, a hit on a cut. Described the way you would describe a picture.
04
One library
Audio lands beside the frames it belongs to, with its prompt and engine on the record.
Silence is a choice. Bad sound is not.
In the flow
Sound is one room in a connected universe. The work arrives from somewhere and continues somewhere.

